Properties (Screen - Canvas)

[Width] / [Height] '(layout name).Width' / '(layout name).Height'

Screen width and height are displayed. You cannot change width and height.
By default, values are set in brackets. If you change the target model, the values in brackets are updated accordingly.

[Fill]
Set the background color for the screen.
[Type]

Select how to display colors.

-[None]: Display no color.

-[Solid]: Display a solid color.

-[Blink]: Alternate between 2 colors.

When selecting [Solid]When selecting [Solid]

[Color]

[Value] '(layout name).Fill.Color.Value' / '(layout name).Fill.Color.ColorIndexEnabled'
Set the display color.
To the right of the item name is the current display color. Click the display color to pop up a color palette. Select the color set up method, either [ID] or [RGB], which appears at the top of the color palette.
-[ID]: From the color palette, select the display color you want to use. The display color is managed using the ID. While ID numbers are the same between color sets, because the display color depends on the color set, if you change the color set the display color will also change.
-[RGB]: Set the display color in RGB format. Either select from the color palette, or enter the RGB value.

Note: For information about color sets, refer to the following.
Color Set

Data Binding Support:

To use as a Binding Source, refer to the following.
'(layout name).Fill.Color.Value' / '(layout name).Fill.Color.ColorIndexEnabled'

When used as a Binding Target, the Binding Sources that can be associated are as follows.
[ Alarm] [ Variable] [ Local Variable] [ Graphical Object] [ Target] [ Equipment] [ Recipe]

For more information of Data Binding concept, refer to the following.
Data Binding

[Transparency] '(layout name).Fill.Color.Transparency'

Set the transparency level of the display color.

Setting Value Range: 0 - 100

Data Binding Support:

To use as a Binding Source, refer to the following.
'(layout name).Fill.Color.Transparency'

When used as a Binding Target, the Binding Sources that can be associated are as follows.
[ Alarm] [ Variable] [ Local Variable] [ Graphical Object] [ Target] [ Equipment] [ Recipe]

For more information of Data Binding concept, refer to the following.
Data Binding

When selecting [Blink]When selecting [Blink]

[Speed]

Select the blink speed for the display color.

[Color]

[Value] '(layout name).Fill.Color1.Value' / '(layout name).Fill.Color1.ColorIndexEnabled' '(layout name).Fill.Color2.Value' / '(layout name).Fill.Color2.ColorIndexEnabled'
Set the display color.
To the right of the item name is the current display color. Click the display color to pop up a color palette. Select the color set up method, either [ID] or [RGB], which appears at the top of the color palette.
-[ID]: From the color palette, select the display color you want to use. The display color is managed using the ID. While ID numbers are the same between color sets, because the display color depends on the color set, if you change the color set the display color will also change.
-[RGB]: Set the display color in RGB format. Either select from the color palette, or enter the RGB value.

Note: For information about color sets, refer to the following.
Color Set

Data Binding Support:

To use as a Binding Source, refer to the following.
'(layout name).Fill.Color1.Value' / '(layout name).Fill.Color1.ColorIndexEnabled'

'(layout name).Fill.Color2.Value' / '(layout name).Fill.Color2.ColorIndexEnabled'

When used as a Binding Target, the Binding Sources that can be associated are as follows.
[ Alarm] [ Variable] [ Local Variable] [ Graphical Object] [ Target] [ Equipment] [ Recipe]

For more information of Data Binding concept, refer to the following.
Data Binding

[Transparency] '(layout name).Fill.Color1.Transparency' / '(layout name).Fill.Color2.Transparency'

Set the transparency level of the display color.

Setting Value Range: 0 - 100

Data Binding Support:

To use as a Binding Source, refer to the following.
'(layout name).Fill.Color1.Transparency' / '(layout name).Fill.Color2.Transparency'

When used as a Binding Target, the Binding Sources that can be associated are as follows.
[ Alarm] [ Variable] [ Local Variable] [ Graphical Object] [ Target] [ Equipment] [ Recipe]

For more information of Data Binding concept, refer to the following.
Data Binding

[Screen Type]

Select the type of screen.
- [Canvas]
- [View Box]
- [Scroll Canvas]
- [Zoom Canvas]

Note: For information about types of screens, refer to Types of Screens.

[Visibility] '(layout name).Visibility'

Select the visibility state of the screen.
On the right-hand side of the field, click the box to select the source property for the visibility function.
(The value in brackets represents the value of the source property)

-[Visible] (0): Display the screen.

-[Hidden] (1): Hide the screen. The screen area is maintained.

-[Collapsed] (2): Collapse the screen. The screen area is also collapsed.

Setting Value Range: 0 - 2

Note:

Data Binding Support:

To use as a Binding Source, refer to the following.
'(layout name).Visibility'

When used as a Binding Target, the Binding Sources that can be associated are as follows.
[ Alarm] [ Variable] [ Local Variable] [ Graphical Object] [ Target] [ Equipment] [ Recipe]

For more information of Data Binding concept, refer to the following.
Data Binding